package character;

public class CharacterStatus {
    private int hitPoints;
    
    public int getHitPoints() {
        return hitPoints;
    }
    public void setHitPoints(int hitPoints) {
        this.hitPoints = hitPoints;
    }
    public void takeDamage(int points) {
        hitPoints -= points;
    }
    public void heal(int points) {
        hitPoints += points;
    }
}
